<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>jasonhuang1115's CGPortoflio Gallery</title>
<link>http://jasonhuang1115.cgsociety.org/gallery/</link>
<description>jasonhuang1115's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Demo Reel 2008 ver.?</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/626249</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/177578/177578_1209438255_small.jpg"><br><br>My first reel that I put together for applying internship. <br />
A lot of stuff needed to be fixed now. Lighting is not done in linear space and renders are just 8-bit LDR. Lots of details are lost in compositing stage. Plan to fix those when I get time. <br />
<br />
jasonhuang1115@gmail.com<br />
214-212-6709]]>
	</description>
	<pubDate>Tue, 29 Apr 2008 03:04:19 +0000</pubDate>
	</item>
	<item>
	<title>Gundam F-91 </title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/614749</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/177578/177578_1209432640_small.jpg"><br><br>Integrating my favorite gundam into a live plate has been my dream since starting learning CG. It's my second time trying to comp CG character into live plate. Still tweaking several things. Comments are welcome!]]>
	</description>
	<pubDate>Sat, 29 Mar 2008 23:37:26 +0000</pubDate>
	</item>
	<item>
	<title>Kitchen</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/687462</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g78/177578/177578_1224633148_small.jpg"><br><br>My first time joining CG Workshop. A kitchen scene from Lighting and Rendering in Maya.]]>
	</description>
	<pubDate>Tue, 21 Oct 2008 23:52:31 +0000</pubDate>
	</item>
	<item>
	<title>Still Life</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/687467</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g78/177578/177578_1224633691_small.jpg"><br><br>Render of different shape/types of bottles. A practice of my first time CG Workshop class.]]>
	</description>
	<pubDate>Wed, 22 Oct 2008 00:01:35 +0000</pubDate>
	</item>
	<item>
	<title>Saab 92x</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/617716</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/177578/177578_1207504770_small.jpg"><br><br>A still frame from reel's turntable. The car was created in Maya using poly-subD modeling and then rendered with Mental Ray's. A practice of studio lighting and MR's mia shader.]]>
	</description>
	<pubDate>Sun, 06 Apr 2008 17:59:33 +0000</pubDate>
	</item>
	<item>
	<title>Gundam F-91 W.I.P</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/590200</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/177578/177578_1209359682_small.jpg"><br><br>The character inspires me to get into 3D. I use Maya, photoshop, bodypaint to make him. I would like to add some more geometries for the complexity, tweak shaders, render out passes and comp them later on. <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Wed, 30 Jan 2008 17:39:38 +0000</pubDate>
	</item>
	<item>
	<title>Outdoor Lighting Practice 02</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/590711</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/177578/177578_1201813462_small.jpg"><br><br>An outdoor lighting assignment finished at school. ]]>
	</description>
	<pubDate>Thu, 31 Jan 2008 21:04:56 +0000</pubDate>
	</item>
	<item>
	<title>Indoor lighting practice 02</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/590705</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/177578/177578_1201813193_small.jpg"><br><br>An indoor lighting assignement at school. Models are provided by the teacher Todd Fechter.]]>
	</description>
	<pubDate>Thu, 31 Jan 2008 21:00:22 +0000</pubDate>
	</item>
	<item>
	<title>Tortoise Head</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/590687</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/177578/177578_1201810820_small.jpg"><br><br>A texturing project at school. Model is provided by the teacher Todd Fechter.]]>
	</description>
	<pubDate>Thu, 31 Jan 2008 20:20:46 +0000</pubDate>
	</item>
	<item>
	<title>Iron Mask</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/590697</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/177578/177578_1201812166_small.jpg"><br><br>An evil character from one of my favorite 2D Animation movie. I poly model it in Maya.]]>
	</description>
	<pubDate>Thu, 31 Jan 2008 20:43:06 +0000</pubDate>
	</item>
	<item>
	<title>Acoustic Guitar</title>
	<link>http://jasonhuang1115.cgsociety.org/gallery/590689</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/177578/177578_1201811278_small.jpg"><br><br>My acoustic guitar. I decided to model it for school modeling class.]]>
	</description>
	<pubDate>Thu, 31 Jan 2008 20:28:32 +0000</pubDate>
	</item>
</channel>
</rss>
